Essential Mathematics for Games and Interactive Applications, Second Edition: A Programmer's Guide by James M. Van Verth, Lars M. Bishop

Essential Mathematics for Games and Interactive Applications, Second Edition: A Programmer's Guide



Download Essential Mathematics for Games and Interactive Applications, Second Edition: A Programmer's Guide




Essential Mathematics for Games and Interactive Applications, Second Edition: A Programmer's Guide James M. Van Verth, Lars M. Bishop
Language: English
Page: 705
Format: pdf
ISBN: 0123742978, 9780123742971
Publisher: Morgan Kaufmann

Review

"It's the book with all the math you need for games." - Neil Kirby, Researcher, Alcatel-Lucent------1st edition:"Even though I've worked with these systems for years,this book showed me new ways of looking at several topics that make them easier to remember and use. For someone new to 3D programming, it is extremely useful - it gives them a solid background in pretty much every area they need to understand." - Peter Lipson, Toys for Bob, Inc.1st edition quote

Book Description

From the authors' popular courses at Game Developers Conferences
--This text refers to an out of print or unavailable edition of this title.

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